
Here are the biggest changes in Dota 2 7.06 patch
Did you notice the new update when you were about to run your Dota 2 game? Then you’re about to see these changes as a part of the 7.06 patch which is the first since Kiev Major and might be the last before The International 7.
Gameplay update 7.06 continues Dota 2’s balance philosophy in overpowering everything. Nature’s Prophet, for example, has been granted a level 25 talent that removes the cooldown on Teleportation, while Warlock has a new level 20 talent that causes him to spawn a Golem on death.
The biggest single change in 7.06 though is to Dota 2’s signature deny mechanics. Previously, denying lane creeps merely limited an opponent’s experience; now, denying grants 30 percent of the experience bounty to the denying team, incentivizing players to deny creeps throughout the entire game. The implications of the change are many: a competent mid player will be able to grow their experience advantage more quickly, while an uncontested safelane carry will be able to increase in level more rapidly than ever before. Level-starved supports can go to an empty lane and rapidly catch up in experience unless opponents commit to sending someone to their lane.
There are some general patterns across the patch. Recipes are on the out, being largely replaced by additional components in compound items. Mask of Madness, for example, which was previously built from a Morbid Mask and recipe, now requires a Morbid Mask and a Quarterstaff. Likewise, every talent that manipulates a hero’s respawn timer has been replaced. To see all of the changes, head over to the Dota 2 website.
Patch 7.06 is now available to download through Steam.