
Why Terry Crews Isn’t Doomfist’s Voice in Overwatch
The Overwatch devs even devoted an entire panel to discussing how Doomfist was created. But one important question was left hanging after the panel: Why didn’t Terry Crews end up voicing the long-teased character?
Blizzard senior designer Michael Chu explained, “We love Terry. Terry’s awesome. He came and visited us. We had a great time. But when we were looking for Doomfist, we were looking for something very specific given his role in the game and everything. When we were early in the audition process, we heard Sahr, who’s the actor who plays Doomfist, and he just blew us away immediately. Once we heard his voice, it was like, ‘Holy crap. That’s Doomfist.'”
Overwatch lead designer Geoff Goodman called Doomfist, with his unique, melee-focused combat, an “ode to the fighting genre,” and the concept art for the character was a direct homage to fighting game art.
“Maybe someday we’ll see a fighting game. That’d be sweet.” Of course, this doesn’t mean that Blizzard is gearing up to enter yet another new genre, but the design team sounds like it’s always up for a new challenge.”