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Get to know about the most interesting changes with Patch 8.2 in League of Legends

League of Legends Patch 8.2 is alive now, and it’s coming with more large nerfs than any other patch in the last couple of months. The goal of this list of nerfs is clear—smack down all of the game’s most OP champions at once.

 

 

Vayne

Vayne’s nerfs aren’t terribly significant—but then again, she isn’t outperforming other ADCs by all that much. Her attack speed growth is being dropped from four percent per level to 3.3 percent per level. The AD provided from her ultimate, Final Hour, is dropping by 10 damage at rank one, 20 at rank two, and 30 at rank three.

There’s always a chance that she’s nerfed in a hotfix if these changes don’t pan out, We can dream, anyway.

Ezreal

Ezreal is no stranger to nerfs. This time around, the base damage on his Q, Mystic Shot, is being lowered at earlier levels to dampen his ability to win lane. At max rank, the ability will have the same damage, but at level one, it will deal 20 less damage.

Considering ADCs only have a health pool of a few hundred at early levels, 20 damage to his primary damage dealer is going to add up quick. This shouldn’t knock him out of meta, but it will make him much less valuable. He will probably drop to the middle of the pack, near Kalista. Without that base damage, we probably won’t see him in the jungle again any time soon.

Malzahar

Known as the EZ Bake mid laner, Malzahar is simply way too effective for how little skill you need to play him well. The AP scaling on his Call of the Void is being dropped from 80 percent to 65, and the cooldown on his ultimate, Nether Grasp, is going way up at early levels—20 seconds at rank one.

With significantly less damage on his Q, Malzahar lost a fair bit of burst damage, so he might have difficulty keeping up with some other control mages. But he’ll still excel against melee champions.

Ornn

Ornn’s nerfs are a bit odd. His most troubling ability, his Bellows Breath—the one that gives him a big shield and applies Brittle—is being nerfed, but not quite how you’d expect. He won’t be unstoppable while casting it anymore, which means it will be a little easier to apply crowd control to him.

Unfortunately, the issue isn’t that the ability blocks, or at least delays, crowd control—the issue is that it has such a low cooldown for how much damage and protection it provides. Without actually lowering the cooldown or the effectiveness of the ability, we can’t imagine this will keep Ornn down much at all, and he’ll probably remain a popular choice.

His ultimate is being nerfed by a fair margin, too. At rank one, the cooldown is being increased by 10 seconds—and at final rank, it will be increased by 30 seconds.

Evelynn

When the only strategy you can deploy to counter a champion is to run away from that champion, you know there’s an issue. Evelynn is just way too effective, so she’s getting a damage nerf.

Her E, Whiplash, will both deal significantly less damage and scale less with her AP.  Will it knock her out of the Meta? Probably not, but she probably won’t be the strongest assassin in the game anymore.

Kha’Zix

Out of all the nerfs on this list, Kha’Zix’s is the least extreme—but that’s not necessarily a bad thing. Kha isn’t all that strong, especially when compared to the likes of Evelynn, Jarvan IV, and Sejuani. His “nerf” is more of a tweak, actually.

The AD scaling on his passive is dropping by 20 percent, but the AD scaling on his Q is being increased by 10 percent. His Q is obviously available much more often than his passive, so if a big teamfight occurs which allows Kha’Zix to dance in and out of a fight often, he’ll end up dealing more damage than before this nerf. But he won’t deal as much in his initial upfront burst.

Pantheon and Teemo

Pantheon and Teemo aren’t being directly nerfed, but a change to the game itself will hit them very hard this patch. Targeted abilities, like Teemo’s blind and Pantheon’s spear (AKA their primary sources of lane harass), will now pull full minion aggro just like basic attacks. Which means he’ll take just as much damage from minions as other champions.

patch 8.2 Highlights

Patch 8.2 HighlightsFull Notes –> http://riot.com/2rxuoch

Gepostet von League of Legends am Dienstag, 23. Januar 2018

This Patch 8.2 is available now when update your own game client.

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